Database index
The parts of the game we can actually source
A wiki is only useful if you can tell the difference between a confirmed mechanic and a confident guess. Every entry here is labelled official, official-screenshot, community-reported or unconfirmed.
- Sections
- 9
- Last check
- 2026-11-15
- Build
- Pre-release
Official Steam screenshot
Coverage
- Official sources
- Steam + patches
- Screenshots
- 15 store images
- Item effects
- 27 sourced
- Relics
- 8 sourced / 90 total
- Statuses
- 12 confirmed
We list what is documented and mark the gaps. The launch build will be checked again.
Browse
Database sections
Heroes & specialists
7 + 32+Long Haul kits, Mage schools, Flame Knight stats and the named Climb roster.
OpenItems & crafting
540+Five rarities, shaped pieces, runes, gems, potions, curses and the workshop.
OpenNotable items
27A filterable index of items with a source-backed effect.
OpenRelics
90The five-pick system, confirmed relic effects and the Mythic tier.
OpenStatus effects
12Burn, Poison, Bleed, Freeze, Stun, Thorns, Terror, Fatigue and more.
OpenEnemies
240+Confirmed archetypes, elite and boss counts, and rival scouting.
OpenDungeons
5 + DailyZone themes, threats, floor structure and edge scaling.
OpenCombat
SystemSpeed, sweep order, block, overkill, affinity and status clocks.
OpenQuests
Per heroQuest categories, rewards and the confirmed Paladin quest list.
OpenWhat's in here
- Official storefront facts: release date, platforms, price status, features and languages.
- Patch-dated mechanics: what changed in v0.1.18 through v0.1.51.
- Screenshot-backed entities: names, stats and effects visible in official media.
- First-hand press observations, clearly labelled as press rather than developer fact.
- Editorial planning frameworks that separate advice from confirmed rules.
What's deliberately missing
- A complete 540-item database: most item effects have not been published.
- A 240-enemy bestiary with stats: only a few enemies are named in official media.
- A tier list or "best build...ranking: the balance changed too often before launch.
- A full relic list: 8 of 90 are documented, and two Mythic effects are unknown.
- Exact damage formulas, drop rates and upgrade costs: not published.
Sources & verification
Checked 2026-11-15- 01 Dungeonbound on Steam Official Store description, feature list, modes, system requirements, languages and release date.
- 02 Dungeonbound Item Update v0.1.18 Official Timed items, six named timed pieces, loadout row unlocks, leaderboard and rival inspection.
- 03 Bug Fix Update 0.1.22: Item Crash Fixed Official Timed items scale with Speed, rarity labels, set tooltips, rival viewer.
- 04 Dungeonbound v0.1.40 Update + Mac Build for demo Official The Grave, speed baseline, item balance, climb win condition, Mac demo build.
- 05 Dungeonbound 0.1.46: Halloween Update Official Pumpkin Head, Haunted items, co-op lobbies, Mythic relics, PvE-only climbs, status changes.
- 06 Dungeonbound v0.1.50: Potions, Runes & Late Game + 40k wishlists Official Rune rework, potion rules, new hero Jeiku, forged-item growth, fatigue, speed curve.
- 07 Dungeonbound v0.1.51 + 55k wishlists + 7 days until launch Official Pricing indication ($10-12), item shrines, fusion preview, Loaded Dice, Jeiku, QoL and fixes.
- 08 Dungeonbound Review: The Bag Does the Fighting Press Pre-release impressions of the demo, including affinity tooltips, tag sets, fusion space savings and fatigue.
- 09 Official Steam store screenshot: Unranked Climb roster and Flame Knight panel Official screenshot Roster names, Flame Knight stats, type bans, and the "stats vary by up to 15%" note.
Screenshots and patch notes reflect pre-release builds. Where the launch build differs, the source label tells you how much weight to give a claim.